back out previous back out, and this time don't forget

to include the NumTraits.h file in the commit ;)
This commit is contained in:
Gael Guennebaud
2009-11-06 11:23:18 +01:00
parent 1470afda5b
commit 771c0507fb
2 changed files with 10 additions and 3 deletions

View File

@@ -52,6 +52,7 @@ template<> struct NumTraits<int>
{
typedef int Real;
typedef double FloatingPoint;
typedef int Nested;
enum {
IsComplex = 0,
HasFloatingPoint = 0,
@@ -65,6 +66,7 @@ template<> struct NumTraits<float>
{
typedef float Real;
typedef float FloatingPoint;
typedef float Nested;
enum {
IsComplex = 0,
HasFloatingPoint = 1,
@@ -78,6 +80,7 @@ template<> struct NumTraits<double>
{
typedef double Real;
typedef double FloatingPoint;
typedef double Nested;
enum {
IsComplex = 0,
HasFloatingPoint = 1,
@@ -91,6 +94,7 @@ template<typename _Real> struct NumTraits<std::complex<_Real> >
{
typedef _Real Real;
typedef std::complex<_Real> FloatingPoint;
typedef std::complex<_Real> Nested;
enum {
IsComplex = 1,
HasFloatingPoint = NumTraits<Real>::HasFloatingPoint,
@@ -104,6 +108,7 @@ template<> struct NumTraits<long long int>
{
typedef long long int Real;
typedef long double FloatingPoint;
typedef long long int Nested;
enum {
IsComplex = 0,
HasFloatingPoint = 0,
@@ -117,6 +122,7 @@ template<> struct NumTraits<long double>
{
typedef long double Real;
typedef long double FloatingPoint;
typedef long double Nested;
enum {
IsComplex = 0,
HasFloatingPoint = 1,
@@ -130,6 +136,7 @@ template<> struct NumTraits<bool>
{
typedef bool Real;
typedef float FloatingPoint;
typedef bool Nested;
enum {
IsComplex = 0,
HasFloatingPoint = 0,