fix bug #52: Transform::inverse() should return a Transform

This commit is contained in:
Benoit Jacob
2009-09-18 18:45:45 -04:00
parent fcae32cc3f
commit 760636a237
2 changed files with 13 additions and 13 deletions

View File

@@ -296,10 +296,10 @@ template<typename Scalar, int Mode> void transformations(void)
t0.setIdentity();
t0.translate(v0);
t0.linear().setRandom();
VERIFY_IS_APPROX(t0.inverse(Affine), t0.matrix().inverse());
VERIFY_IS_APPROX(t0.inverse(Affine).matrix(), t0.matrix().inverse());
t0.setIdentity();
t0.translate(v0).rotate(q1);
VERIFY_IS_APPROX(t0.inverse(Isometry), t0.matrix().inverse());
VERIFY_IS_APPROX(t0.inverse(Isometry).matrix(), t0.matrix().inverse());
}
// test extract rotation and aligned scaling