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doc + quick bug fix in Matrix ctor
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@@ -161,8 +161,7 @@ public:
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{ return m_angle += other.m_angle; }
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/** Applies the rotation to a 2D vector */
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template<typename Derived>
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Vector2 operator* (const MatrixBase<Derived>& vec) const
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Vector2 operator* (const Vector2& vec) const
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{ return toRotationMatrix() * vec; }
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template<typename Derived>
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