Add tiled evaluation support to TensorExecutor

This commit is contained in:
Eugene Zhulenev
2018-07-25 13:51:10 -07:00
parent d55efa6f0f
commit 6913221c43
33 changed files with 598 additions and 93 deletions

View File

@@ -146,6 +146,7 @@ struct TensorEvaluator<const TensorChippingOp<DimId, ArgType>, Device>
// slice offsets.
IsAligned = false,
PacketAccess = TensorEvaluator<ArgType, Device>::PacketAccess,
BlockAccess = false,
Layout = TensorEvaluator<ArgType, Device>::Layout,
CoordAccess = false, // to be implemented
RawAccess = false
@@ -343,6 +344,7 @@ struct TensorEvaluator<TensorChippingOp<DimId, ArgType>, Device>
enum {
IsAligned = false,
PacketAccess = TensorEvaluator<ArgType, Device>::PacketAccess,
BlockAccess = false,
RawAccess = false
};