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put inline keywords everywhere appropriate. So we don't need anymore to pass
-finline-limit=1000 to gcc to get good performance. By the way some cleanup.
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@@ -46,7 +46,7 @@ inline vector int ei_psub(const vector int a, const vector int b) { r
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inline vector float ei_pmul(const vector float a, const vector float b) { return vec_madd(a,b, v0f); }
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inline vector int ei_pmul(const vector int a, const vector int b)
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{
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// Taken from http://
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// Taken from http://developer.apple.com/hardwaredrivers/ve/algorithms.html#Multiply32
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//Set up constants
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vector int bswap, lowProduct, highProduct;
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