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* remove debug code commited by mistake in Assign
* keep going on the doc: added a short geometry tutorial
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@@ -103,7 +103,7 @@ struct ToRotationMatrix<Scalar, Dim, MatrixBase<OtherDerived> >
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}
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};
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/** \geometry_module \ingroup Geometry
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/** \geometry_module \ingroup GeometryModule
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*
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* \class Rotation2D
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*
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@@ -114,7 +114,7 @@ struct ToRotationMatrix<Scalar, Dim, MatrixBase<OtherDerived> >
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* This class is equivalent to a single scalar representing a counter clock wise rotation
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* as a single angle in radian. It provides some additional features such as the automatic
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* conversion from/to a 2x2 rotation matrix. Moreover this class aims to provide a similar
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* interface to Quaternion in order to facilitate the writing of generic algorithm
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* interface to Quaternion in order to facilitate the writing of generic algorithms
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* dealing with rotations.
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*
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* \sa class Quaternion, class Transform
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