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* big rework of Inverse.h:
- remove all invertibility checking, will be redundant with LU - general case: adapt to matrix storage order for better perf - size 4 case: handle corner cases without falling back to gen case. - rationalize with selectors instead of compile time if - add C-style computeInverse() * update inverse test. * in snippets, default cout precision to 3 decimal places * add some cmake module from kdelibs to support btl with cmake 2.4
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@@ -1,10 +1,13 @@
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#include <Eigen/Core>
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#include <Eigen/Array>
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#include <Eigen/LU>
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USING_PART_OF_NAMESPACE_EIGEN
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using namespace std;
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int main(int, char**)
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{
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${snippet_source_code}
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return 0;
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cout.precision(3);
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${snippet_source_code}
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return 0;
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}
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