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* big rework of Inverse.h:
- remove all invertibility checking, will be redundant with LU - general case: adapt to matrix storage order for better perf - size 4 case: handle corner cases without falling back to gen case. - rationalize with selectors instead of compile time if - add C-style computeInverse() * update inverse test. * in snippets, default cout precision to 3 decimal places * add some cmake module from kdelibs to support btl with cmake 2.4
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@@ -516,8 +516,8 @@ template<typename Derived> class MatrixBase
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/////////// LU module ///////////
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const Inverse<typename ei_eval<Derived>::type, true> inverse() const;
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const Inverse<typename ei_eval<Derived>::type, false> quickInverse() const;
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const typename ei_eval<Derived>::type inverse() const;
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void computeInverse(typename ei_eval<Derived>::type *result) const;
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Scalar determinant() const;
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