bug #86 : use internal:: namespace instead of ei_ prefix

This commit is contained in:
Benoit Jacob
2010-10-25 10:15:22 -04:00
parent ca85a1f6c5
commit 4716040703
330 changed files with 7615 additions and 7032 deletions

View File

@@ -35,7 +35,7 @@ bool test_random_setter(SparseMatrix<Scalar,Options>& sm, const DenseType& ref,
std::vector<Vector2i> remaining = nonzeroCoords;
while(!remaining.empty())
{
int i = ei_random<int>(0,static_cast<int>(remaining.size())-1);
int i = internal::random<int>(0,static_cast<int>(remaining.size())-1);
w(remaining[i].x(),remaining[i].y()) = ref.coeff(remaining[i].x(),remaining[i].y());
remaining[i] = remaining.back();
remaining.pop_back();
@@ -51,7 +51,7 @@ bool test_random_setter(DynamicSparseMatrix<T>& sm, const DenseType& ref, const
std::vector<Vector2i> remaining = nonzeroCoords;
while(!remaining.empty())
{
int i = ei_random<int>(0,static_cast<int>(remaining.size())-1);
int i = internal::random<int>(0,static_cast<int>(remaining.size())-1);
sm.coeffRef(remaining[i].x(),remaining[i].y()) = ref.coeff(remaining[i].x(),remaining[i].y());
remaining[i] = remaining.back();
remaining.pop_back();
@@ -87,7 +87,7 @@ template<typename SparseMatrixType> void sparse_extra(const SparseMatrixType& re
for (int i=0; i<(int)zeroCoords.size(); ++i)
{
VERIFY_IS_MUCH_SMALLER_THAN( m.coeff(zeroCoords[i].x(),zeroCoords[i].y()), eps );
if(ei_is_same_type<SparseMatrixType,SparseMatrix<Scalar,Flags> >::ret)
if(internal::is_same_type<SparseMatrixType,SparseMatrix<Scalar,Flags> >::ret)
VERIFY_RAISES_ASSERT( m.coeffRef(zeroCoords[0].x(),zeroCoords[0].y()) = 5 );
}
VERIFY_IS_APPROX(m, refMat);
@@ -105,7 +105,7 @@ template<typename SparseMatrixType> void sparse_extra(const SparseMatrixType& re
// std::vector<Vector2i> remaining = nonzeroCoords;
// while(!remaining.empty())
// {
// int i = ei_random<int>(0,remaining.size()-1);
// int i = internal::random<int>(0,remaining.size()-1);
// w->coeffRef(remaining[i].x(),remaining[i].y()) = refMat.coeff(remaining[i].x(),remaining[i].y());
// remaining[i] = remaining.back();
// remaining.pop_back();