bug #86 : use internal:: namespace instead of ei_ prefix

This commit is contained in:
Benoit Jacob
2010-10-25 10:15:22 -04:00
parent ca85a1f6c5
commit 4716040703
330 changed files with 7615 additions and 7032 deletions

View File

@@ -30,8 +30,8 @@ template<typename MatrixType> void qr()
{
typedef typename MatrixType::Index Index;
Index rows = ei_random<Index>(20,200), cols = ei_random<int>(20,200), cols2 = ei_random<int>(20,200);
Index rank = ei_random<Index>(1, std::min(rows, cols)-1);
Index rows = internal::random<Index>(20,200), cols = internal::random<int>(20,200), cols2 = internal::random<int>(20,200);
Index rank = internal::random<Index>(1, std::min(rows, cols)-1);
typedef typename MatrixType::Scalar Scalar;
typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> MatrixQType;
@@ -69,12 +69,12 @@ template<typename MatrixType> void qr_invertible()
typedef typename NumTraits<typename MatrixType::Scalar>::Real RealScalar;
typedef typename MatrixType::Scalar Scalar;
int size = ei_random<int>(10,50);
int size = internal::random<int>(10,50);
MatrixType m1(size, size), m2(size, size), m3(size, size);
m1 = MatrixType::Random(size,size);
if (ei_is_same_type<RealScalar,float>::ret)
if (internal::is_same_type<RealScalar,float>::ret)
{
// let's build a matrix more stable to inverse
MatrixType a = MatrixType::Random(size,size*2);
@@ -92,13 +92,13 @@ template<typename MatrixType> void qr_invertible()
// now construct a matrix with prescribed determinant
m1.setZero();
for(int i = 0; i < size; i++) m1(i,i) = ei_random<Scalar>();
RealScalar absdet = ei_abs(m1.diagonal().prod());
for(int i = 0; i < size; i++) m1(i,i) = internal::random<Scalar>();
RealScalar absdet = internal::abs(m1.diagonal().prod());
m3 = qr.matrixQ(); // get a unitary
m1 = m3 * m1 * m3;
qr.compute(m1);
VERIFY_IS_APPROX(absdet, qr.absDeterminant());
VERIFY_IS_APPROX(ei_log(absdet), qr.logAbsDeterminant());
VERIFY_IS_APPROX(internal::log(absdet), qr.logAbsDeterminant());
}
template<typename MatrixType> void qr_verify_assert()