bug #86 : use internal:: namespace instead of ei_ prefix

This commit is contained in:
Benoit Jacob
2010-10-25 10:15:22 -04:00
parent ca85a1f6c5
commit 4716040703
330 changed files with 7615 additions and 7032 deletions

View File

@@ -39,7 +39,7 @@ template<typename MatrixType> void householder(const MatrixType& m)
typedef typename MatrixType::Scalar Scalar;
typedef typename NumTraits<Scalar>::Real RealScalar;
typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;
typedef Matrix<Scalar, ei_decrement_size<MatrixType::RowsAtCompileTime>::ret, 1> EssentialVectorType;
typedef Matrix<Scalar, internal::decrement_size<MatrixType::RowsAtCompileTime>::ret, 1> EssentialVectorType;
typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> SquareMatrixType;
typedef Matrix<Scalar, Dynamic, MatrixType::ColsAtCompileTime> HBlockMatrixType;
typedef Matrix<Scalar, Dynamic, 1> HCoeffsVectorType;
@@ -77,8 +77,8 @@ template<typename MatrixType> void householder(const MatrixType& m)
m1.applyHouseholderOnTheLeft(essential,beta,tmp);
VERIFY_IS_APPROX(m1.norm(), m2.norm());
if(rows>=2) VERIFY_IS_MUCH_SMALLER_THAN(m1.block(1,0,rows-1,cols).norm(), m1.norm());
VERIFY_IS_MUCH_SMALLER_THAN(ei_imag(m1(0,0)), ei_real(m1(0,0)));
VERIFY_IS_APPROX(ei_real(m1(0,0)), alpha);
VERIFY_IS_MUCH_SMALLER_THAN(internal::imag(m1(0,0)), internal::real(m1(0,0)));
VERIFY_IS_APPROX(internal::real(m1(0,0)), alpha);
v1 = VectorType::Random(rows);
if(even) v1.tail(rows-1).setZero();
@@ -89,12 +89,12 @@ template<typename MatrixType> void householder(const MatrixType& m)
m3.applyHouseholderOnTheRight(essential,beta,tmp);
VERIFY_IS_APPROX(m3.norm(), m4.norm());
if(rows>=2) VERIFY_IS_MUCH_SMALLER_THAN(m3.block(0,1,rows,rows-1).norm(), m3.norm());
VERIFY_IS_MUCH_SMALLER_THAN(ei_imag(m3(0,0)), ei_real(m3(0,0)));
VERIFY_IS_APPROX(ei_real(m3(0,0)), alpha);
VERIFY_IS_MUCH_SMALLER_THAN(internal::imag(m3(0,0)), internal::real(m3(0,0)));
VERIFY_IS_APPROX(internal::real(m3(0,0)), alpha);
// test householder sequence on the left with a shift
Index shift = ei_random<Index>(0, std::max<Index>(rows-2,0));
Index shift = internal::random<Index>(0, std::max<Index>(rows-2,0));
Index brows = rows - shift;
m1.setRandom(rows, cols);
HBlockMatrixType hbm = m1.block(shift,0,brows,cols);