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https://gitlab.com/libeigen/eigen.git
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bug #86 : use internal:: namespace instead of ei_ prefix
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@@ -51,7 +51,7 @@ template<typename Scalar, int Mode> void non_projective_only(void)
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typedef Translation<Scalar,3> Translation3;
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Scalar largeEps = test_precision<Scalar>();
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if (ei_is_same_type<Scalar,float>::ret)
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if (internal::is_same_type<Scalar,float>::ret)
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largeEps = 1e-2f;
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Vector3 v0 = Vector3::Random(),
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@@ -59,7 +59,7 @@ template<typename Scalar, int Mode> void non_projective_only(void)
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Transform3 t0, t1, t2;
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Scalar a = ei_random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
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Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
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Quaternionx q1, q2;
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@@ -126,7 +126,7 @@ template<typename Scalar, int Mode> void transformations(void)
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typedef Translation<Scalar,3> Translation3;
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Scalar largeEps = test_precision<Scalar>();
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if (ei_is_same_type<Scalar,float>::ret)
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if (internal::is_same_type<Scalar,float>::ret)
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largeEps = 1e-2f;
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Vector3 v0 = Vector3::Random(),
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@@ -135,12 +135,12 @@ template<typename Scalar, int Mode> void transformations(void)
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Vector2 u0 = Vector2::Random();
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Matrix3 matrot1, m;
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Scalar a = ei_random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
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Scalar s0 = ei_random<Scalar>();
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Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
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Scalar s0 = internal::random<Scalar>();
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VERIFY_IS_APPROX(v0, AngleAxisx(a, v0.normalized()) * v0);
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VERIFY_IS_APPROX(-v0, AngleAxisx(Scalar(M_PI), v0.unitOrthogonal()) * v0);
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VERIFY_IS_APPROX(ei_cos(a)*v0.squaredNorm(), v0.dot(AngleAxisx(a, v0.unitOrthogonal()) * v0));
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VERIFY_IS_APPROX(internal::cos(a)*v0.squaredNorm(), v0.dot(AngleAxisx(a, v0.unitOrthogonal()) * v0));
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m = AngleAxisx(a, v0.normalized()).toRotationMatrix().adjoint();
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VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
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VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
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@@ -180,8 +180,8 @@ template<typename Scalar, int Mode> void transformations(void)
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// Transform
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// TODO complete the tests !
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a = 0;
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while (ei_abs(a)<Scalar(0.1))
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a = ei_random<Scalar>(-Scalar(0.4)*Scalar(M_PI), Scalar(0.4)*Scalar(M_PI));
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while (internal::abs(a)<Scalar(0.1))
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a = internal::random<Scalar>(-Scalar(0.4)*Scalar(M_PI), Scalar(0.4)*Scalar(M_PI));
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q1 = AngleAxisx(a, v0.normalized());
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Transform3 t0, t1, t2;
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@@ -227,7 +227,7 @@ template<typename Scalar, int Mode> void transformations(void)
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tmat4.matrix()(3,3) = Scalar(1);
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VERIFY_IS_APPROX(tmat3.matrix(), tmat4.matrix());
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Scalar a3 = ei_random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
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Scalar a3 = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
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Vector3 v3 = Vector3::Random().normalized();
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AngleAxisx aa3(a3, v3);
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Transform3 t3(aa3);
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@@ -274,7 +274,7 @@ template<typename Scalar, int Mode> void transformations(void)
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Vector2 v20 = Vector2::Random();
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Vector2 v21 = Vector2::Random();
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for (int k=0; k<2; ++k)
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if (ei_abs(v21[k])<Scalar(1e-3)) v21[k] = Scalar(1e-3);
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if (internal::abs(v21[k])<Scalar(1e-3)) v21[k] = Scalar(1e-3);
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t21.setIdentity();
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t21.linear() = Rotation2D<Scalar>(a).toRotationMatrix();
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VERIFY_IS_APPROX(t20.fromPositionOrientationScale(v20,a,v21).matrix(),
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@@ -411,7 +411,7 @@ template<typename Scalar, int Mode> void transformations(void)
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AngleAxis<double> aa1d = aa1.template cast<double>();
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VERIFY_IS_APPROX(aa1d.template cast<Scalar>(),aa1);
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Rotation2D<Scalar> r2d1(ei_random<Scalar>());
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Rotation2D<Scalar> r2d1(internal::random<Scalar>());
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Rotation2D<float> r2d1f = r2d1.template cast<float>();
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VERIFY_IS_APPROX(r2d1f.template cast<Scalar>(),r2d1);
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Rotation2D<double> r2d1d = r2d1.template cast<double>();
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