bug #86 : use internal:: namespace instead of ei_ prefix

This commit is contained in:
Benoit Jacob
2010-10-25 10:15:22 -04:00
parent ca85a1f6c5
commit 4716040703
330 changed files with 7615 additions and 7032 deletions

View File

@@ -51,8 +51,8 @@ template<typename HyperplaneType> void hyperplane(const HyperplaneType& _plane)
HyperplaneType pl1(n1, p1);
HyperplaneType pl2 = pl1;
Scalar s0 = ei_random<Scalar>();
Scalar s1 = ei_random<Scalar>();
Scalar s0 = internal::random<Scalar>();
Scalar s1 = internal::random<Scalar>();
VERIFY_IS_APPROX( n1.dot(n1), Scalar(1) );
@@ -103,8 +103,8 @@ template<typename Scalar> void lines()
Vector center = Vector::Random();
Vector u = Vector::Random();
Vector v = Vector::Random();
Scalar a = ei_random<Scalar>();
while (ei_abs(a-1) < 1e-4) a = ei_random<Scalar>();
Scalar a = internal::random<Scalar>();
while (internal::abs(a-1) < 1e-4) a = internal::random<Scalar>();
while (u.norm() < 1e-4) u = Vector::Random();
while (v.norm() < 1e-4) v = Vector::Random();