bug #86 : use internal:: namespace instead of ei_ prefix

This commit is contained in:
Benoit Jacob
2010-10-25 10:15:22 -04:00
parent ca85a1f6c5
commit 4716040703
330 changed files with 7615 additions and 7032 deletions

View File

@@ -46,7 +46,7 @@ template<typename BoxType> void alignedbox(const BoxType& _box)
VectorType p1 = VectorType::Random(dim);
while( p1 == p0 ){
p1 = VectorType::Random(dim); }
RealScalar s1 = ei_random<RealScalar>(0,1);
RealScalar s1 = internal::random<RealScalar>(0,1);
BoxType b0(dim);
BoxType b1(VectorType::Random(dim),VectorType::Random(dim));
@@ -124,7 +124,7 @@ void specificTest1()
VERIFY_IS_APPROX( 14.0f, box.volume() );
VERIFY_IS_APPROX( 53.0f, box.diagonal().squaredNorm() );
VERIFY_IS_APPROX( ei_sqrt( 53.0f ), box.diagonal().norm() );
VERIFY_IS_APPROX( internal::sqrt( 53.0f ), box.diagonal().norm() );
VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeft ) );
VERIFY_IS_APPROX( M, box.corner( BoxType::TopRight ) );