bug #86 : use internal:: namespace instead of ei_ prefix

This commit is contained in:
Benoit Jacob
2010-10-25 10:15:22 -04:00
parent ca85a1f6c5
commit 4716040703
330 changed files with 7615 additions and 7032 deletions

View File

@@ -75,7 +75,7 @@ int main(int argc, char *argv[])
for (int i=0; i<cols*NBPERROW; )
{
// DynamicSparseMatrix<int> stencil(SIZE,SIZE);
Vector2i ij(ei_random<int>(0,rows-1),ei_random<int>(0,cols-1));
Vector2i ij(internal::random<int>(0,rows-1),internal::random<int>(0,cols-1));
// if(stencil.coeffRef(ij.x(), ij.y())==0)
{
// stencil.coeffRef(ij.x(), ij.y()) = 1;
@@ -90,9 +90,9 @@ int main(int argc, char *argv[])
values.reserve(n);
for (int i=0; i<n; ++i)
{
int i = ei_random<int>(0,pool.size());
int i = internal::random<int>(0,pool.size());
coords.push_back(pool[i]);
values.push_back(ei_random<Scalar>());
values.push_back(internal::random<Scalar>());
}
}
else
@@ -100,8 +100,8 @@ int main(int argc, char *argv[])
for (int j=0; j<cols; ++j)
for (int i=0; i<NBPERROW; ++i)
{
coords.push_back(Vector2i(ei_random<int>(0,rows-1),j));
values.push_back(ei_random<Scalar>());
coords.push_back(Vector2i(internal::random<int>(0,rows-1),j));
values.push_back(internal::random<Scalar>());
}
}
std::cout << "nnz = " << coords.size() << "\n";