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if EIGEN_NICE_RANDOM is defined, the random functions will return numbers with
few bits left of the comma and for floating-point types will never return zero. This replaces the custom functions in test/main.h, so one does not anymore need to think about that when writing tests.
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@@ -31,7 +31,7 @@ template<typename MatrixType> void matrixSum(const MatrixType& m)
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int rows = m.rows();
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int cols = m.cols();
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MatrixType m1 = test_random_matrix<MatrixType>(rows, cols);
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MatrixType m1 = MatrixType::Random(rows, cols);
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VERIFY_IS_MUCH_SMALLER_THAN(MatrixType::Zero(rows, cols).sum(), Scalar(1));
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VERIFY_IS_APPROX(MatrixType::Ones(rows, cols).sum(), Scalar(rows*cols));
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@@ -45,7 +45,7 @@ template<typename VectorType> void vectorSum(const VectorType& w)
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typedef typename VectorType::Scalar Scalar;
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int size = w.size();
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VectorType v = test_random_matrix<VectorType>(size);
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VectorType v = VectorType::Random(size);
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for(int i = 1; i < size; i++)
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{
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Scalar s = Scalar(0);
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