if EIGEN_NICE_RANDOM is defined, the random functions will return numbers with

few bits left of the comma and for floating-point types will never return zero.
This replaces the custom functions in test/main.h, so one does not anymore need
to think about that when writing tests.
This commit is contained in:
Benoit Jacob
2008-09-01 17:31:21 +00:00
parent 49ff9b204c
commit 46fe7a3d9e
15 changed files with 78 additions and 83 deletions

View File

@@ -38,13 +38,13 @@ template<typename MatrixType> void linearStructure(const MatrixType& m)
// this test relies a lot on Random.h, and there's not much more that we can do
// to test it, hence I consider that we will have tested Random.h
MatrixType m1 = test_random_matrix<MatrixType>(rows, cols),
m2 = test_random_matrix<MatrixType>(rows, cols),
MatrixType m1 = MatrixType::Random(rows, cols),
m2 = MatrixType::Random(rows, cols),
m3(rows, cols),
mzero = MatrixType::Zero(rows, cols);
Scalar s1 = test_random<Scalar>();
while (ei_abs(s1)<1e-3) s1 = test_random<Scalar>();
Scalar s1 = ei_random<Scalar>();
while (ei_abs(s1)<1e-3) s1 = ei_random<Scalar>();
int r = ei_random<int>(0, rows-1),
c = ei_random<int>(0, cols-1);