if EIGEN_NICE_RANDOM is defined, the random functions will return numbers with

few bits left of the comma and for floating-point types will never return zero.
This replaces the custom functions in test/main.h, so one does not anymore need
to think about that when writing tests.
This commit is contained in:
Benoit Jacob
2008-09-01 17:31:21 +00:00
parent 49ff9b204c
commit 46fe7a3d9e
15 changed files with 78 additions and 83 deletions

View File

@@ -43,12 +43,12 @@ template<typename MatrixType> void cholesky(const MatrixType& m)
typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime> SquareMatrixType;
typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;
MatrixType a0 = test_random_matrix<MatrixType>(rows,cols);
VectorType vecB = test_random_matrix<VectorType>(rows);
MatrixType matB = test_random_matrix<MatrixType>(rows,cols);
MatrixType a0 = MatrixType::Random(rows,cols);
VectorType vecB = VectorType::Random(rows);
MatrixType matB = MatrixType::Random(rows,cols);
SquareMatrixType symm = a0 * a0.adjoint();
// let's make sure the matrix is not singular or near singular
MatrixType a1 = test_random_matrix<MatrixType>(rows,cols);
MatrixType a1 = MatrixType::Random(rows,cols);
symm += a1 * a1.adjoint();
#ifdef HAS_GSL