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if EIGEN_NICE_RANDOM is defined, the random functions will return numbers with
few bits left of the comma and for floating-point types will never return zero. This replaces the custom functions in test/main.h, so one does not anymore need to think about that when writing tests.
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@@ -41,19 +41,19 @@ template<typename MatrixType> void adjoint(const MatrixType& m)
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if (ei_is_same_type<RealScalar,float>::ret)
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largerEps = 1e-3f;
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MatrixType m1 = test_random_matrix<MatrixType>(rows, cols),
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m2 = test_random_matrix<MatrixType>(rows, cols),
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MatrixType m1 = MatrixType::Random(rows, cols),
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m2 = MatrixType::Random(rows, cols),
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m3(rows, cols),
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mzero = MatrixType::Zero(rows, cols),
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identity = SquareMatrixType::Identity(rows, rows),
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square = test_random_matrix<SquareMatrixType>(rows, rows);
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VectorType v1 = test_random_matrix<VectorType>(rows),
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v2 = test_random_matrix<VectorType>(rows),
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v3 = test_random_matrix<VectorType>(rows),
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square = SquareMatrixType::Random(rows, rows);
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VectorType v1 = VectorType::Random(rows),
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v2 = VectorType::Random(rows),
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v3 = VectorType::Random(rows),
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vzero = VectorType::Zero(rows);
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Scalar s1 = test_random<Scalar>(),
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s2 = test_random<Scalar>();
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Scalar s1 = ei_random<Scalar>(),
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s2 = ei_random<Scalar>();
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// check basic compatibility of adjoint, transpose, conjugate
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VERIFY_IS_APPROX(m1.transpose().conjugate().adjoint(), m1);
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