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* Started support for unaligned vectorization.
* Introduce a new highly optimized matrix-matrix product for large matrices. The code is still highly experimental and it is activated only if you define EIGEN_WIP_PRODUCT at compile time. Currently the third dimension of the product must be a factor of the packet size (x4 for floats) and the right handed side matrix must be column major. Moreover, currently c = a*b; actually computes c += a*b !! Therefore, the code is provided for experimentation purpose only ! These limitations will be fixed soon or later to become the default product implementation.
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@@ -45,6 +45,7 @@ const unsigned int NullLowerBit = 0x200; ///< means the strictly triangular l
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const unsigned int NullUpperBit = 0x400; ///< means the strictly triangular upper part is 0
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enum { Upper=NullLowerBit, Lower=NullUpperBit };
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enum { Aligned=0, UnAligned=1 };
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// list of flags that are lost by default
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const unsigned int DefaultLostFlagMask = ~(VectorizableBit | Like1DArrayBit | NullDiagBit | UnitDiagBit | NullLowerBit | NullUpperBit);
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