The usage of DenseIndex is deprecated, so let's replace DenseIndex by Index

This commit is contained in:
Gael Guennebaud
2015-02-16 15:05:41 +01:00
parent cc641aabb7
commit 45cbb0bbb1
21 changed files with 143 additions and 146 deletions

View File

@@ -115,13 +115,13 @@ template<> EIGEN_STRONG_INLINE void pstore <std::complex<float> >(std::complex<f
template<> EIGEN_STRONG_INLINE void pstoreu<std::complex<float> >(std::complex<float> * to, const Packet2cf& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu(&numext::real_ref(*to), Packet4f(from.v)); }
template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather<std::complex<float>, Packet2cf>(const std::complex<float>* from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline Packet2cf pgather<std::complex<float>, Packet2cf>(const std::complex<float>* from, Index stride)
{
return Packet2cf(_mm_set_ps(std::imag(from[1*stride]), std::real(from[1*stride]),
std::imag(from[0*stride]), std::real(from[0*stride])));
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<std::complex<float>, Packet2cf>(std::complex<float>* to, const Packet2cf& from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<std::complex<float>, Packet2cf>(std::complex<float>* to, const Packet2cf& from, Index stride)
{
to[stride*0] = std::complex<float>(_mm_cvtss_f32(_mm_shuffle_ps(from.v, from.v, 0)),
_mm_cvtss_f32(_mm_shuffle_ps(from.v, from.v, 1)));

View File

@@ -387,32 +387,32 @@ template<> EIGEN_STRONG_INLINE void pstoreu<double>(double* to, const Packet2d&
template<> EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu(reinterpret_cast<double*>(to), Packet2d(_mm_castps_pd(from))); }
template<> EIGEN_STRONG_INLINE void pstoreu<int>(int* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu(reinterpret_cast<double*>(to), Packet2d(_mm_castsi128_pd(from))); }
template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, Index stride)
{
return _mm_set_ps(from[3*stride], from[2*stride], from[1*stride], from[0*stride]);
}
template<> EIGEN_DEVICE_FUNC inline Packet2d pgather<double, Packet2d>(const double* from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline Packet2d pgather<double, Packet2d>(const double* from, Index stride)
{
return _mm_set_pd(from[1*stride], from[0*stride]);
}
template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, Index stride)
{
return _mm_set_epi32(from[3*stride], from[2*stride], from[1*stride], from[0*stride]);
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, Index stride)
{
to[stride*0] = _mm_cvtss_f32(from);
to[stride*1] = _mm_cvtss_f32(_mm_shuffle_ps(from, from, 1));
to[stride*2] = _mm_cvtss_f32(_mm_shuffle_ps(from, from, 2));
to[stride*3] = _mm_cvtss_f32(_mm_shuffle_ps(from, from, 3));
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<double, Packet2d>(double* to, const Packet2d& from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<double, Packet2d>(double* to, const Packet2d& from, Index stride)
{
to[stride*0] = _mm_cvtsd_f64(from);
to[stride*1] = _mm_cvtsd_f64(_mm_shuffle_pd(from, from, 1));
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, DenseIndex stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, Index stride)
{
to[stride*0] = _mm_cvtsi128_si32(from);
to[stride*1] = _mm_cvtsi128_si32(_mm_shuffle_epi32(from, 1));