norm2() renamed to squaredNorm(), kept as deprecated for now.

This commit is contained in:
Benoit Jacob
2008-11-03 19:14:17 +00:00
parent 3f580e240e
commit 3d90c13970
17 changed files with 51 additions and 36 deletions

View File

@@ -171,7 +171,7 @@ typedef AngleAxis<double> AngleAxisd;
template<typename Scalar>
AngleAxis<Scalar>& AngleAxis<Scalar>::operator=(const QuaternionType& q)
{
Scalar n2 = q.vec().norm2();
Scalar n2 = q.vec().squaredNorm();
if (n2 < precision<Scalar>()*precision<Scalar>())
{
m_angle = 0;