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Add support for OSX in BTL and fix a few warnings
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@@ -102,8 +102,8 @@ BTL_DONT_INLINE void bench( int size_min, int size_max, int nb_point )
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// merge the two data
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std::vector<int> newSizes;
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std::vector<double> newFlops;
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int i=0;
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int j=0;
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unsigned int i=0;
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unsigned int j=0;
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while (i<tab_sizes.size() && j<oldSizes.size())
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{
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if (tab_sizes[i] == oldSizes[j])
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