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Add examples for hnormalized and homogenous (fix bug #846)
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6
doc/snippets/MatrixBase_homogeneous.cpp
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6
doc/snippets/MatrixBase_homogeneous.cpp
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Vector3d v = Vector3d::Random(), w;
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Projective3d P(Matrix4d::Random());
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cout << "v = [" << v.transpose() << "]^T" << endl;
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cout << "h.homogeneous() = [" << v.homogeneous().transpose() << "]^T" << endl;
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cout << "(P * v.homogeneous()) = [" << (P * v.homogeneous()).transpose() << "]^T" << endl;
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cout << "(P * v.homogeneous()).hnormalized() = [" << (P * v.homogeneous()).eval().hnormalized().transpose() << "]^T" << endl;
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