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* improvements in the tutorial: triangular matrices, linear algebra
* minor fixes in Part and StaticAssert * EulerAngles: remove the FIXME as I think the current version is fine
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@@ -41,9 +41,6 @@
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* * AngleAxisf(ea[2], Vector3f::UnitZ()); \endcode
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* This corresponds to the right-multiply conventions (with right hand side frames).
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*/
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// FIXME perhaps the triplet could be template parameters
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// and/or packed into constants: EulerXYZ, EulerXYX, etc....
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// FIXME should we support the reversed conventions ? (left multiply)
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template<typename Derived>
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inline Matrix<typename MatrixBase<Derived>::Scalar,3,1>
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MatrixBase<Derived>::eulerAngles(int a0, int a1, int a2) const
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