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big huge changes, so i dont remember everything.
* renaming, e.g. LU ---> FullPivLU * split tests framework: more robust, e.g. dont generate empty tests if a number is skipped * make all remaining tests use that splitting, as needed. * Fix 4x4 inversion (see stable branch) * Transform::inverse() and geo_transform test : adapt to new inverse() API, it was also trying to instantiate inverse() for 3x4 matrices. * CMakeLists: more robust regexp to parse the version number * misc fixes in unit tests
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11
doc/snippets/FullPivLU_solve.cpp
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11
doc/snippets/FullPivLU_solve.cpp
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Matrix<float,2,3> m = Matrix<float,2,3>::Random();
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Matrix2f y = Matrix2f::Random();
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here is the matrix y:" << endl << y << endl;
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Matrix<float,3,2> x = m.lu().solve(y);
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if((m*x).isApprox(y))
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{
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cout << "Here is a solution x to the equation mx=y:" << endl << x << endl;
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}
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else
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cout << "The equation mx=y does not have any solution." << endl;
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