big huge changes, so i dont remember everything.

* renaming, e.g. LU ---> FullPivLU
* split tests framework: more robust, e.g. dont generate empty tests if a number is skipped
* make all remaining tests use that splitting, as needed.
* Fix 4x4 inversion (see stable branch)
* Transform::inverse() and geo_transform test : adapt to new inverse() API, it was also trying to instantiate inverse() for 3x4 matrices.
* CMakeLists: more robust regexp to parse the version number
* misc fixes in unit tests
This commit is contained in:
Benoit Jacob
2009-10-28 18:19:29 -04:00
parent 1f1c04cac1
commit 2840ac7e94
99 changed files with 816 additions and 710 deletions

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@@ -2,6 +2,6 @@ MatrixXd A = MatrixXd::Random(3,3);
MatrixXd B = MatrixXd::Random(3,2);
cout << "Here is the invertible matrix A:" << endl << A << endl;
cout << "Here is the matrix B:" << endl << B << endl;
MatrixXd X = A.partialLu().solve(B);
MatrixXd X = A.lu().solve(B);
cout << "Here is the (unique) solution X to the equation AX=B:" << endl << X << endl;
cout << "Relative error: " << (A*X-B).norm() / B.norm() << endl;

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@@ -3,7 +3,7 @@ A << 1,2,3, 4,5,6, 7,8,10;
Matrix<float,3,2> B;
B << 3,1, 3,1, 4,1;
Matrix<float,3,2> X;
X = A.partialLu().solve(B);
X = A.lu().solve(B);
cout << "The solution with right-hand side (3,3,4) is:" << endl;
cout << X.col(0) << endl;
cout << "The solution with right-hand side (1,1,1) is:" << endl;

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@@ -1,6 +1,6 @@
Matrix3f A(3,3);
A << 1,2,3, 4,5,6, 7,8,10;
PartialLU<Matrix3f> luOfA(A); // compute LU decomposition of A
PartialPivLU<Matrix3f> luOfA(A); // compute LU decomposition of A
Vector3f b;
b << 3,3,4;
Vector3f x;

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@@ -5,5 +5,5 @@ b << 3, 3, 4;
cout << "Here is the matrix A:" << endl << A << endl;
cout << "Here is the vector b:" << endl << b << endl;
Vector3f x;
x = A.partialLu().solve(b);
x = A.lu().solve(b);
cout << "The solution is:" << endl << x << endl;

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@@ -2,7 +2,7 @@ typedef Matrix<double, 5, 3> Matrix5x3;
typedef Matrix<double, 5, 5> Matrix5x5;
Matrix5x3 m = Matrix5x3::Random();
cout << "Here is the matrix m:" << endl << m << endl;
Eigen::LU<Matrix5x3> lu(m);
Eigen::FullPivLU<Matrix5x3> lu(m);
cout << "Here is, up to permutations, its LU decomposition matrix:"
<< endl << lu.matrixLU() << endl;
cout << "Here is the L part:" << endl;