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bug #1652: fix position of EIGEN_ALIGN16 attributes in Neon and Altivec
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@@ -324,7 +324,7 @@ pbroadcast4<Packet4i>(const int *a,
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template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, Index stride)
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{
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float EIGEN_ALIGN16 af[4];
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EIGEN_ALIGN16 float af[4];
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af[0] = from[0*stride];
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af[1] = from[1*stride];
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af[2] = from[2*stride];
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@@ -333,7 +333,7 @@ template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const floa
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}
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template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, Index stride)
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{
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int EIGEN_ALIGN16 ai[4];
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EIGEN_ALIGN16 int ai[4];
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ai[0] = from[0*stride];
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ai[1] = from[1*stride];
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ai[2] = from[2*stride];
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@@ -342,7 +342,7 @@ template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* f
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}
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template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, Index stride)
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{
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float EIGEN_ALIGN16 af[4];
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EIGEN_ALIGN16 float af[4];
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pstore<float>(af, from);
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to[0*stride] = af[0];
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to[1*stride] = af[1];
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@@ -351,7 +351,7 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, co
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}
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template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, Index stride)
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{
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int EIGEN_ALIGN16 ai[4];
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EIGEN_ALIGN16 int ai[4];
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pstore<int>((int *)ai, from);
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to[0*stride] = ai[0];
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to[1*stride] = ai[1];
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@@ -565,8 +565,8 @@ template<> EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const Packet4f&
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template<> EIGEN_STRONG_INLINE void prefetch<float>(const float* addr) { EIGEN_PPC_PREFETCH(addr); }
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template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { EIGEN_PPC_PREFETCH(addr); }
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template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { float EIGEN_ALIGN16 x; vec_ste(a, 0, &x); return x; }
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template<> EIGEN_STRONG_INLINE int pfirst<Packet4i>(const Packet4i& a) { int EIGEN_ALIGN16 x; vec_ste(a, 0, &x); return x; }
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template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { EIGEN_ALIGN16 float x; vec_ste(a, 0, &x); return x; }
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template<> EIGEN_STRONG_INLINE int pfirst<Packet4i>(const Packet4i& a) { EIGEN_ALIGN16 int x; vec_ste(a, 0, &x); return x; }
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template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a)
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{
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@@ -985,14 +985,14 @@ pbroadcast4<Packet2d>(const double *a,
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template<> EIGEN_DEVICE_FUNC inline Packet2d pgather<double, Packet2d>(const double* from, Index stride)
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{
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double EIGEN_ALIGN16 af[2];
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EIGEN_ALIGN16 double af[2];
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af[0] = from[0*stride];
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af[1] = from[1*stride];
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return pload<Packet2d>(af);
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}
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template<> EIGEN_DEVICE_FUNC inline void pscatter<double, Packet2d>(double* to, const Packet2d& from, Index stride)
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{
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double EIGEN_ALIGN16 af[2];
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EIGEN_ALIGN16 double af[2];
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pstore<double>(af, from);
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to[0*stride] = af[0];
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to[1*stride] = af[1];
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@@ -1064,7 +1064,7 @@ template<> EIGEN_STRONG_INLINE void pstoreu<double>(double* to, const Packet2d&
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template<> EIGEN_STRONG_INLINE void prefetch<double>(const double* addr) { EIGEN_PPC_PREFETCH(addr); }
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template<> EIGEN_STRONG_INLINE double pfirst<Packet2d>(const Packet2d& a) { double EIGEN_ALIGN16 x[2]; pstore<double>(x, a); return x[0]; }
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template<> EIGEN_STRONG_INLINE double pfirst<Packet2d>(const Packet2d& a) { EIGEN_ALIGN16 double x[2]; pstore<double>(x, a); return x[0]; }
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template<> EIGEN_STRONG_INLINE Packet2d preverse(const Packet2d& a)
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{
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