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Big change in DiagonalMatrix and Geometry/Scaling:
* previous DiagonalMatrix expression is now DiagonalMatrixWrapper * DiagonalMatrix class is now for storage * add the DiagonalMatrixBase class to factorize code of the two previous classes * remove Scaling class (it is now a global function) * add UniformScaling helper class (don't use it directly, use the Scaling function) * add the Scaling global function to simplify the creation of scaling objects There is still a lot to do, in particular about DiagonalProduct for which the goal is to get rid of the "if()" in the coeff() function. At least it is not worse than before ! Also need to uptade the tutorial and add more doc.
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@@ -59,9 +59,19 @@ class RotationBase
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inline Transform<Scalar,Dim> operator*(const Translation<Scalar,Dim>& t) const
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{ return toRotationMatrix() * t; }
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/** \returns the concatenation of the rotation \c *this with a scaling \a s */
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inline RotationMatrixType operator*(const Scaling<Scalar,Dim>& s) const
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{ return toRotationMatrix() * s; }
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/** \returns the concatenation of the rotation \c *this with a uniform scaling \a s */
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inline RotationMatrixType operator*(const UniformScaling<Scalar>& s) const
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{ return toRotationMatrix() * s.factor(); }
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/** \returns the concatenation of the rotation \c *this with a linear transformation \a l */
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template<typename OtherDerived>
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inline RotationMatrixType operator*(const MatrixBase<OtherDerived>& l) const
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{ return toRotationMatrix() * l.derived(); }
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/** \returns the concatenation of a linear transformation \a l with the rotation \a r */
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template<typename OtherDerived> friend
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inline RotationMatrixType operator*(const MatrixBase<OtherDerived>& l, const Derived& r)
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{ return l.derived() * r.toRotationMatrix(); }
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/** \returns the concatenation of the rotation \c *this with an affine transformation \a t */
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inline Transform<Scalar,Dim> operator*(const Transform<Scalar,Dim>& t) const
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