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Bug 1785: fix pround on x86 to use the same rounding mode as std::round.
This also adds pset1frombits helper to Packet[24]d. Makes round ~45% slower for SSE: 1.65µs ± 1% before vs 2.45µs ± 2% after, stil an order of magnitude faster than scalar version: 33.8µs ± 2%.
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@@ -421,8 +421,20 @@ template<int N> EIGEN_STRONG_INLINE Packet4i pshiftright(Packet4i a) { return _m
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template<int N> EIGEN_STRONG_INLINE Packet4i pshiftleft(Packet4i a) { return _mm_slli_epi32(a,N); }
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#ifdef EIGEN_VECTORIZE_SSE4_1
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template<> EIGEN_STRONG_INLINE Packet4f pround<Packet4f>(const Packet4f& a) { return _mm_round_ps(a, 0); }
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template<> EIGEN_STRONG_INLINE Packet2d pround<Packet2d>(const Packet2d& a) { return _mm_round_pd(a, 0); }
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template<> EIGEN_STRONG_INLINE Packet4f pround<Packet4f>(const Packet4f& a)
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{
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// Unfortunatly _mm_round_ps doesn't have a rounding mode to implement numext::round.
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const Packet4f mask = pset1frombits<Packet4f>(0x80000000u);
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const Packet4f prev0dot5 = pset1frombits<Packet4f>(0x3EFFFFFFu);
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return _mm_round_ps(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO);
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}
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template<> EIGEN_STRONG_INLINE Packet2d pround<Packet2d>(const Packet2d& a)
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{
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const Packet2d mask = _mm_castsi128_pd(_mm_set_epi64x(0x8000000000000000ull, 0x8000000000000000ull));
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const Packet2d prev0dot5 = _mm_castsi128_pd(_mm_set_epi64x(0x3FDFFFFFFFFFFFFFull, 0x3FDFFFFFFFFFFFFFull));
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return _mm_round_pd(padd(por(pand(a, mask), prev0dot5), a), _MM_FROUND_TO_ZERO);
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}
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template<> EIGEN_STRONG_INLINE Packet4f pceil<Packet4f>(const Packet4f& a) { return _mm_ceil_ps(a); }
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template<> EIGEN_STRONG_INLINE Packet2d pceil<Packet2d>(const Packet2d& a) { return _mm_ceil_pd(a); }
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