Fix preshear transformation.

This commit is contained in:
Antonio Sánchez
2024-01-30 06:37:33 +00:00
parent 69ee52ed13
commit 043442e21b
2 changed files with 8 additions and 1 deletions

View File

@@ -943,7 +943,8 @@ EIGEN_DEVICE_FUNC Transform<Scalar, Dim, Mode, Options>& Transform<Scalar, Dim,
const Scalar& sx, const Scalar& sy) {
EIGEN_STATIC_ASSERT(int(Dim) == 2, YOU_MADE_A_PROGRAMMING_MISTAKE)
EIGEN_STATIC_ASSERT(Mode != int(Isometry), THIS_METHOD_IS_ONLY_FOR_SPECIFIC_TRANSFORMATIONS)
m_matrix.template block<Dim, HDim>(0, 0) = LinearMatrixType(1, sx, sy, 1) * m_matrix.template block<Dim, HDim>(0, 0);
m_matrix.template block<Dim, HDim>(0, 0) =
LinearMatrixType({{1, sy}, {sx, 1}}) * m_matrix.template block<Dim, HDim>(0, 0);
return *this;
}