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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2008-2018 Gael Guennebaud <gael.guennebaud@inria.fr>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
# ifndef EIGEN_CONFIGURE_VECTORIZATION_H
# define EIGEN_CONFIGURE_VECTORIZATION_H
//------------------------------------------------------------------------------------------
// Static and dynamic alignment control
//
// The main purpose of this section is to define EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES
// as the maximal boundary in bytes on which dynamically and statically allocated data may be alignment respectively.
// The values of EIGEN_MAX_ALIGN_BYTES and EIGEN_MAX_STATIC_ALIGN_BYTES can be specified by the user. If not,
// a default value is automatically computed based on architecture, compiler, and OS.
//
// This section also defines macros EIGEN_ALIGN_TO_BOUNDARY(N) and the shortcuts EIGEN_ALIGN{8,16,32,_MAX}
// to be used to declare statically aligned buffers.
//------------------------------------------------------------------------------------------
/* EIGEN_ALIGN_TO_BOUNDARY(n) forces data to be n-byte aligned. This is used to satisfy SIMD requirements.
* However , we do that EVEN if vectorization ( EIGEN_VECTORIZE ) is disabled ,
* so that vectorization doesn ' t affect binary compatibility .
*
* If we made alignment depend on whether or not EIGEN_VECTORIZE is defined , it would be impossible to link
* vectorized and non - vectorized code .
*/
# if (defined EIGEN_CUDACC)
# define EIGEN_ALIGN_TO_BOUNDARY(n) __align__(n)
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# define EIGEN_ALIGNOF(x) __alignof(x)
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# elif EIGEN_COMP_GNUC || EIGEN_COMP_PGI || EIGEN_COMP_IBM || EIGEN_COMP_ARM
# define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n)))
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# define EIGEN_ALIGNOF(x) __alignof(x)
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# elif EIGEN_COMP_MSVC
# define EIGEN_ALIGN_TO_BOUNDARY(n) __declspec(align(n))
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# define EIGEN_ALIGNOF(x) __alignof(x)
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# elif EIGEN_COMP_SUNCC
// FIXME not sure about this one:
# define EIGEN_ALIGN_TO_BOUNDARY(n) __attribute__((aligned(n)))
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# define EIGEN_ALIGNOF(x) __alignof(x)
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# else
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# error Please tell me what is the equivalent of __attribute__((aligned(n))) and __alignof(x) for your compiler
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# endif
// If the user explicitly disable vectorization, then we also disable alignment
# if defined(EIGEN_DONT_VECTORIZE)
# define EIGEN_IDEAL_MAX_ALIGN_BYTES 0
# elif defined(__AVX512F__)
// 64 bytes static alignment is preferred only if really required
# define EIGEN_IDEAL_MAX_ALIGN_BYTES 64
# elif defined(__AVX__)
// 32 bytes static alignment is preferred only if really required
# define EIGEN_IDEAL_MAX_ALIGN_BYTES 32
# else
# define EIGEN_IDEAL_MAX_ALIGN_BYTES 16
# endif
// EIGEN_MIN_ALIGN_BYTES defines the minimal value for which the notion of explicit alignment makes sense
# define EIGEN_MIN_ALIGN_BYTES 16
// Defined the boundary (in bytes) on which the data needs to be aligned. Note
// that unless EIGEN_ALIGN is defined and not equal to 0, the data may not be
// aligned at all regardless of the value of this #define.
# if (defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN)) && defined(EIGEN_MAX_STATIC_ALIGN_BYTES) && EIGEN_MAX_STATIC_ALIGN_BYTES>0
# error EIGEN_MAX_STATIC_ALIGN_BYTES and EIGEN_DONT_ALIGN[_STATICALLY] are both defined with EIGEN_MAX_STATIC_ALIGN_BYTES!=0. Use EIGEN_MAX_STATIC_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN_STATICALLY.
# endif
// EIGEN_DONT_ALIGN_STATICALLY and EIGEN_DONT_ALIGN are deprecated
// They imply EIGEN_MAX_STATIC_ALIGN_BYTES=0
# if defined(EIGEN_DONT_ALIGN_STATICALLY) || defined(EIGEN_DONT_ALIGN)
# ifdef EIGEN_MAX_STATIC_ALIGN_BYTES
# undef EIGEN_MAX_STATIC_ALIGN_BYTES
# endif
# define EIGEN_MAX_STATIC_ALIGN_BYTES 0
# endif
# ifndef EIGEN_MAX_STATIC_ALIGN_BYTES
// Try to automatically guess what is the best default value for EIGEN_MAX_STATIC_ALIGN_BYTES
// 16 byte alignment is only useful for vectorization. Since it affects the ABI, we need to enable
// 16 byte alignment on all platforms where vectorization might be enabled. In theory we could always
// enable alignment, but it can be a cause of problems on some platforms, so we just disable it in
// certain common platform (compiler+architecture combinations) to avoid these problems.
// Only static alignment is really problematic (relies on nonstandard compiler extensions),
// try to keep heap alignment even when we have to disable static alignment.
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# if EIGEN_COMP_GNUC && !(EIGEN_ARCH_i386_OR_x86_64 || EIGEN_ARCH_ARM_OR_ARM64 || EIGEN_ARCH_PPC || EIGEN_ARCH_IA64 || EIGEN_ARCH_MIPS)
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# define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1
# elif EIGEN_ARCH_ARM_OR_ARM64 && EIGEN_COMP_GNUC_STRICT && EIGEN_GNUC_AT_MOST(4, 6)
// Old versions of GCC on ARM, at least 4.4, were once seen to have buggy static alignment support.
// Not sure which version fixed it, hopefully it doesn't affect 4.7, which is still somewhat in use.
// 4.8 and newer seem definitely unaffected.
# define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 1
# else
# define EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT 0
# endif
// static alignment is completely disabled with GCC 3, Sun Studio, and QCC/QNX
# if !EIGEN_GCC_AND_ARCH_DOESNT_WANT_STACK_ALIGNMENT \
& & ! EIGEN_GCC3_OR_OLDER \
& & ! EIGEN_COMP_SUNCC \
& & ! EIGEN_OS_QNX
# define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 1
# else
# define EIGEN_ARCH_WANTS_STACK_ALIGNMENT 0
# endif
# if EIGEN_ARCH_WANTS_STACK_ALIGNMENT
# define EIGEN_MAX_STATIC_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES
# else
# define EIGEN_MAX_STATIC_ALIGN_BYTES 0
# endif
# endif
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// If EIGEN_MAX_ALIGN_BYTES is defined, then it is considered as an upper bound for EIGEN_MAX_STATIC_ALIGN_BYTES
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# if defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES<EIGEN_MAX_STATIC_ALIGN_BYTES
# undef EIGEN_MAX_STATIC_ALIGN_BYTES
# define EIGEN_MAX_STATIC_ALIGN_BYTES EIGEN_MAX_ALIGN_BYTES
# endif
# if EIGEN_MAX_STATIC_ALIGN_BYTES==0 && !defined(EIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT)
# define EIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT
# endif
// At this stage, EIGEN_MAX_STATIC_ALIGN_BYTES>0 is the true test whether we want to align arrays on the stack or not.
// It takes into account both the user choice to explicitly enable/disable alignment (by setting EIGEN_MAX_STATIC_ALIGN_BYTES)
// and the architecture config (EIGEN_ARCH_WANTS_STACK_ALIGNMENT).
// Henceforth, only EIGEN_MAX_STATIC_ALIGN_BYTES should be used.
// Shortcuts to EIGEN_ALIGN_TO_BOUNDARY
# define EIGEN_ALIGN8 EIGEN_ALIGN_TO_BOUNDARY(8)
# define EIGEN_ALIGN16 EIGEN_ALIGN_TO_BOUNDARY(16)
# define EIGEN_ALIGN32 EIGEN_ALIGN_TO_BOUNDARY(32)
# define EIGEN_ALIGN64 EIGEN_ALIGN_TO_BOUNDARY(64)
# if EIGEN_MAX_STATIC_ALIGN_BYTES>0
# define EIGEN_ALIGN_MAX EIGEN_ALIGN_TO_BOUNDARY(EIGEN_MAX_STATIC_ALIGN_BYTES)
# else
# define EIGEN_ALIGN_MAX
# endif
// Dynamic alignment control
# if defined(EIGEN_DONT_ALIGN) && defined(EIGEN_MAX_ALIGN_BYTES) && EIGEN_MAX_ALIGN_BYTES>0
# error EIGEN_MAX_ALIGN_BYTES and EIGEN_DONT_ALIGN are both defined with EIGEN_MAX_ALIGN_BYTES!=0. Use EIGEN_MAX_ALIGN_BYTES=0 as a synonym of EIGEN_DONT_ALIGN.
# endif
# ifdef EIGEN_DONT_ALIGN
# ifdef EIGEN_MAX_ALIGN_BYTES
# undef EIGEN_MAX_ALIGN_BYTES
# endif
# define EIGEN_MAX_ALIGN_BYTES 0
# elif !defined(EIGEN_MAX_ALIGN_BYTES)
# define EIGEN_MAX_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES
# endif
# if EIGEN_IDEAL_MAX_ALIGN_BYTES > EIGEN_MAX_ALIGN_BYTES
# define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_IDEAL_MAX_ALIGN_BYTES
# else
# define EIGEN_DEFAULT_ALIGN_BYTES EIGEN_MAX_ALIGN_BYTES
# endif
# ifndef EIGEN_UNALIGNED_VECTORIZE
# define EIGEN_UNALIGNED_VECTORIZE 1
# endif
//----------------------------------------------------------------------
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// If we are compiling for GPU we should also disable vectorization because
// all the packet functions are not marked as __device__ functions.
# ifdef EIGEN_GPUCC
# ifndef EIGEN_DONT_VECTORIZE
# define EIGEN_DONT_VECTORIZE
# endif
# endif
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// if alignment is disabled, then disable vectorization. Note: EIGEN_MAX_ALIGN_BYTES is the proper check, it takes into
// account both the user's will (EIGEN_MAX_ALIGN_BYTES,EIGEN_DONT_ALIGN) and our own platform checks
# if EIGEN_MAX_ALIGN_BYTES==0
# ifndef EIGEN_DONT_VECTORIZE
# define EIGEN_DONT_VECTORIZE
# endif
# endif
// The following (except #include <malloc.h> and _M_IX86_FP ??) can likely be
// removed as gcc 4.1 and msvc 2008 are not supported anyways.
# if EIGEN_COMP_MSVC
# include <malloc.h> // for _aligned_malloc -- need it regardless of whether vectorization is enabled
# if (EIGEN_COMP_MSVC >= 1500) // 2008 or later
// a user reported that in 64-bit mode, MSVC doesn't care to define _M_IX86_FP.
# if (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)) || EIGEN_ARCH_x86_64
# define EIGEN_SSE2_ON_MSVC_2008_OR_LATER
# endif
# endif
# else
# if (defined __SSE2__) && ( (!EIGEN_COMP_GNUC) || EIGEN_COMP_ICC || EIGEN_GNUC_AT_LEAST(4,2) )
# define EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC
# endif
# endif
# ifndef EIGEN_DONT_VECTORIZE
# if defined (EIGEN_SSE2_ON_NON_MSVC_BUT_NOT_OLD_GCC) || defined(EIGEN_SSE2_ON_MSVC_2008_OR_LATER)
// Defines symbols for compile-time detection of which instructions are
// used.
// EIGEN_VECTORIZE_YY is defined if and only if the instruction set YY is used
# define EIGEN_VECTORIZE
# define EIGEN_VECTORIZE_SSE
# define EIGEN_VECTORIZE_SSE2
// Detect sse3/ssse3/sse4:
// gcc and icc defines __SSE3__, ...
// there is no way to know about this on msvc. You can define EIGEN_VECTORIZE_SSE* if you
// want to force the use of those instructions with msvc.
# ifdef __SSE3__
# define EIGEN_VECTORIZE_SSE3
# endif
# ifdef __SSSE3__
# define EIGEN_VECTORIZE_SSSE3
# endif
# ifdef __SSE4_1__
# define EIGEN_VECTORIZE_SSE4_1
# endif
# ifdef __SSE4_2__
# define EIGEN_VECTORIZE_SSE4_2
# endif
# ifdef __AVX__
# define EIGEN_VECTORIZE_AVX
# define EIGEN_VECTORIZE_SSE3
# define EIGEN_VECTORIZE_SSSE3
# define EIGEN_VECTORIZE_SSE4_1
# define EIGEN_VECTORIZE_SSE4_2
# endif
# ifdef __AVX2__
# define EIGEN_VECTORIZE_AVX2
# define EIGEN_VECTORIZE_AVX
# define EIGEN_VECTORIZE_SSE3
# define EIGEN_VECTORIZE_SSSE3
# define EIGEN_VECTORIZE_SSE4_1
# define EIGEN_VECTORIZE_SSE4_2
# endif
# ifdef __FMA__
# define EIGEN_VECTORIZE_FMA
# endif
# if defined(__AVX512F__)
# define EIGEN_VECTORIZE_AVX512
# define EIGEN_VECTORIZE_AVX2
# define EIGEN_VECTORIZE_AVX
# define EIGEN_VECTORIZE_FMA
# define EIGEN_VECTORIZE_SSE3
# define EIGEN_VECTORIZE_SSSE3
# define EIGEN_VECTORIZE_SSE4_1
# define EIGEN_VECTORIZE_SSE4_2
# ifdef __AVX512DQ__
# define EIGEN_VECTORIZE_AVX512DQ
# endif
# ifdef __AVX512ER__
# define EIGEN_VECTORIZE_AVX512ER
# endif
# endif
// include files
// This extern "C" works around a MINGW-w64 compilation issue
// https://sourceforge.net/tracker/index.php?func=detail&aid=3018394&group_id=202880&atid=983354
// In essence, intrin.h is included by windows.h and also declares intrinsics (just as emmintrin.h etc. below do).
// However, intrin.h uses an extern "C" declaration, and g++ thus complains of duplicate declarations
// with conflicting linkage. The linkage for intrinsics doesn't matter, but at that stage the compiler doesn't know;
// so, to avoid compile errors when windows.h is included after Eigen/Core, ensure intrinsics are extern "C" here too.
// notice that since these are C headers, the extern "C" is theoretically needed anyways.
extern " C " {
// In theory we should only include immintrin.h and not the other *mmintrin.h header files directly.
// Doing so triggers some issues with ICC. However old gcc versions seems to not have this file, thus:
# if EIGEN_COMP_ICC >= 1110
# include <immintrin.h>
# else
# include <mmintrin.h>
# include <emmintrin.h>
# include <xmmintrin.h>
# ifdef EIGEN_VECTORIZE_SSE3
# include <pmmintrin.h>
# endif
# ifdef EIGEN_VECTORIZE_SSSE3
# include <tmmintrin.h>
# endif
# ifdef EIGEN_VECTORIZE_SSE4_1
# include <smmintrin.h>
# endif
# ifdef EIGEN_VECTORIZE_SSE4_2
# include <nmmintrin.h>
# endif
# if defined(EIGEN_VECTORIZE_AVX) || defined(EIGEN_VECTORIZE_AVX512)
# include <immintrin.h>
# endif
# endif
} // end extern "C"
# elif defined __VSX__
# define EIGEN_VECTORIZE
# define EIGEN_VECTORIZE_VSX
# include <altivec.h>
// We need to #undef all these ugly tokens defined in <altivec.h>
// => use __vector instead of vector
# undef bool
# undef vector
# undef pixel
# elif defined __ALTIVEC__
# define EIGEN_VECTORIZE
# define EIGEN_VECTORIZE_ALTIVEC
# include <altivec.h>
// We need to #undef all these ugly tokens defined in <altivec.h>
// => use __vector instead of vector
# undef bool
# undef vector
# undef pixel
# elif (defined __ARM_NEON) || (defined __ARM_NEON__)
# define EIGEN_VECTORIZE
# define EIGEN_VECTORIZE_NEON
# include <arm_neon.h>
# elif (defined __s390x__ && defined __VEC__)
# define EIGEN_VECTORIZE
# define EIGEN_VECTORIZE_ZVECTOR
# include <vecintrin.h>
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# elif defined __mips_msa
// Limit MSA optimizations to little-endian CPUs for now.
// TODO: Perhaps, eventually support MSA optimizations on big-endian CPUs?
# if defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
# if defined(__LP64__)
# define EIGEN_MIPS_64
# else
# define EIGEN_MIPS_32
# endif
# define EIGEN_VECTORIZE
# define EIGEN_VECTORIZE_MSA
# include <msa.h>
# endif
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# endif
# endif
# if defined(__F16C__) && !defined(EIGEN_COMP_CLANG)
// We can use the optimized fp16 to float and float to fp16 conversion routines
# define EIGEN_HAS_FP16_C
# endif
# if defined EIGEN_CUDACC
# define EIGEN_VECTORIZE_GPU
# include <vector_types.h>
# if EIGEN_CUDACC_VER >= 70500
# define EIGEN_HAS_CUDA_FP16
# endif
# endif
# if defined(EIGEN_HAS_CUDA_FP16)
# include <host_defines.h>
# include <cuda_fp16.h>
# endif
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# if defined(EIGEN_HIPCC)
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# define EIGEN_VECTORIZE_GPU
# include <hip/hip_vector_types.h>
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# endif
# if defined(EIGEN_HIP_DEVICE_COMPILE)
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# define EIGEN_HAS_HIP_FP16
# include <hip/hip_fp16.h>
# define HIP_PATCH_WITH_NEW_FP16 18215
# if (HIP_VERSION_PATCH < HIP_PATCH_WITH_NEW_FP16)
# define EIGEN_HAS_OLD_HIP_FP16
// Old HIP implementation does not have a explicit typedef for "half2"
typedef __half2 half2 ;
# endif
# endif
/** \brief Namespace containing all symbols from the %Eigen library. */
namespace Eigen {
inline static const char * SimdInstructionSetsInUse ( void ) {
# if defined(EIGEN_VECTORIZE_AVX512)
return " AVX512, FMA, AVX2, AVX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2 " ;
# elif defined(EIGEN_VECTORIZE_AVX)
return " AVX SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2 " ;
# elif defined(EIGEN_VECTORIZE_SSE4_2)
return " SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2 " ;
# elif defined(EIGEN_VECTORIZE_SSE4_1)
return " SSE, SSE2, SSE3, SSSE3, SSE4.1 " ;
# elif defined(EIGEN_VECTORIZE_SSSE3)
return " SSE, SSE2, SSE3, SSSE3 " ;
# elif defined(EIGEN_VECTORIZE_SSE3)
return " SSE, SSE2, SSE3 " ;
# elif defined(EIGEN_VECTORIZE_SSE2)
return " SSE, SSE2 " ;
# elif defined(EIGEN_VECTORIZE_ALTIVEC)
return " AltiVec " ;
# elif defined(EIGEN_VECTORIZE_VSX)
return " VSX " ;
# elif defined(EIGEN_VECTORIZE_NEON)
return " ARM NEON " ;
# elif defined(EIGEN_VECTORIZE_ZVECTOR)
return " S390X ZVECTOR " ;
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# elif defined(EIGEN_VECTORIZE_MSA)
return " MIPS MSA " ;
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# else
return " None " ;
# endif
}
} // end namespace Eigen
# endif // EIGEN_CONFIGURE_VECTORIZATION_H